Agile Workshop for Product Owners
- A good Product Owner ensures that we deliver those items that are most likely to increase company ROI, add value for the customer, and maximize learning.
- The continual learning from each release is used to adjust plans for future releases
- Our training classes focus on Scrum from a Product Owner’s perspective
- This class will allow your organization to enjoy the many advantages Scrum has to offer by learning what it takes to play to role well from a leading expert on product ownership.
- Hands-on exercises demonstrate key concepts and let you experience the benefits of Scrum firsthand
Objectives
- After the completion of the course, the participants would be able to:
- Understand the Agile Life Cycle, Scrum Process
- Practical understanding of roles, artifacts & ceremonies of Scrum
- Roles – Business Owner, Epics Owner, Product Manager, Product Owner, ScrumMaster, Team Member
- Ceremonies – Release Planning, Sprint Planning, Daily Scrum, Sprint Review, Sprint Retrospective & Backlog Refinement
- Product Backlog, Sprint Backlog, Burndown chart
Delivery Method
- The course is a mix of case driven, instructor-led, and self paced learning, designed to enable participants learn, experiment and implement the concepts and underlying philosophy of Agile methodology. The course is very interactive and provides
- Hands on Exercises and Group activities
Deliverable
- Faculty Member for the training program
- Master copy of the course notes [Hard Copy Format]
- Case Study, Exercises Copies
- Course Handouts, if any
The target audience for the program is a mix of professionals across hierarchies to get insights on the skills required for working as part of Agile Scrum teams. Participants learn the various activities involved in being a practitioner in an Agile SCRUM teams
- Existing Product Owners
- Business Analysts
- Project Managers
- Product Managers
- QA & Tech Leads
- Project Sponsors
- IT Leadership
- Learner of Agile methodology
1. Introduction to Workshop (15mts)
- Participants introduction
- Familiarization with course material
- Familiarization with the protocols and timings
- Expectation setting and clarifications
2. Introduction to Agile Concepts
- Why Agile?
- Traditional vs Agile
- Introduction To Agile
- Agile Characteristics
- Agile Manifesto
- Agile Principles
- Popular Agile methods
- Applicability of Agile Methods
- Benefits of Agile Methods
3. Overview SCRUM (1 hr)
- Understanding Scrum framework
- SCRUM Rules / Guidelines
- Empirical Process Control
- Work Culture
4. Roles & Responsibilities
- Scrum Roles – Scrum Master, Product Owner, Scrum Team
- Product Owner (in Detail)
- Scrum Master (Overview)
- Development Team (Overview)
- Collaboration between Product Owner & Development team
- Team commitment
- Impact on traditional roles (How the Role of Manager Changes)
Questionnaire – Quiz – 10 mins
5. SCRUM Methodology – Sprint Execution
- Sprints – Time-boxed & protected
- Sustainable pace concept
- Sprint Planning and Release planning
- concepts Sprint duration and Sprint cancellation policy
- Implementing DOR and DOD concepts
- Sprint backlog
- Sprint Burn Down Charts
- Release Burn Down Charts
- Release Management
- Product backlog refinement
- Tracking progress in Scrum and metrics
- Sprint Review and retrospective
Role of Scrum Master and Daily Scrum – Video – 10 mins
SCRUM Simulation Exercise – 2.5 hours
- Includes creation of Product Backlog, Sprint Backlog, estimation, Scrum Roles identification, 3 (6 min) day Sprint, burn-down chart. Scrum ceremonies – sprint planning, stand-ups, Review and Retrospective
6. Product Vision
- Importance of Product Vision
- Create effective Product Vision
- Desired qualities of the vision
- How the vision can be shaped?
- Importance of just-enough prep work
- Relationship between vision & product roadmap
7. The Product Backlog
- Requirement Lifecycle in Scrum
- Understand Product Backlog
- Product Backlog Refinement
- Product Backlog Grooming
- Story Mapping
- Epics, Stories, Themes
- User Stories
- Themes, Epics, User Stories
- What is a User Story?
- User Role Modelling
- Personas
- Working with User Proxies
8. Writing User Stories
- User Story Workshop
- Card, Conversation, Confirmation
- Acceptance Tests
- INVEST
- Splitting User Stories
- Writing effective user stories
- Other artifacts – Design Documentation
Exercise – User Story writing (45 mins)
Interesting Agile Video Role of Product Owner 10 min)
9. Prioritizing
- Understand the importance of prioritizing in Product Backlog
- Implications of making everything mandatory
- Who inputs into prioritization?
- Multiple factors affecting prioritization
- Formal approach to prioritizing
- Team’s role in adjusting sequence of work
10. Estimation
- Understand different estimation levels in Scrum
- Planning Flow
- Estimation Flow
- Story points
- Planning poker
- Measure and monitor velocity
- Plan iterations and releases
- Exercise on Effort and Schedule Estimation for Release and Sprint Planning
11. Release Management
- Goal of release management
- Adaptive, Iterative & collaborative planning
- Different levels of Planning
- Quality of shippable product
- Technical Debt
- Release early & frequently
- Understanding & measuring Velocity
- Release Burndown Chart
- Forecast future
Exercise – Backlog Estimation using Planner Poker, & Velocity & Release Planning Exercise (45 mins)
12. Conclusion and Q & A
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